This guide will show you the absolute fastest way to get to level 49, but only good for the alliance as they are the only ones that can do this quest.
When you hit level 40 head off to the Hinterlands to the Wildhammer Keep and talk to Fraggar Thundermantle to get the Troll Necklace Bounty quest. The best part about this quest is that it is repeatable, meaning you can do it over and over again. Granted the exp reward does drop after the initial turn in but an extra 390 exp while grinding always helps!
After you get this quest you will want to head east to Zun'watha. At that location you will find a camp of trolls. Start on one side and just go in a circle killing all the trolls. They have a fast respawn rate so when you get around the camp once they will be respawned so you don't have to stop!
Using a hunter I found out I was using a lot of mana so you might want to conserve mana when you can to keep going so you will not have to stop a whole lot. Don't worry you will stop a few times when first doing this but it gets easier and better as you go.
Back to the Troll Necklace Bounty quest, usually you can get 1 necklace for every 2 kills it seems. They drop pretty easily and you can end up with 100+ after an hour of grinding here. The best part is to turn in the quest for exp you only need 5. First time you turn in the quest you get 3900 exp points and everytime after that you get 390 exp.
So, anyway off the trolls you get 250-300 exp per kill and they are easy kills. At 100 you can turn in the quest 20 times for an extra 7800 exp points.
In my opinion, where else can you get an extra 7800 exp points an hour at level 40-49? Also, sometimes you can find the necklaces on the auction house also! How simple to get a lot of experience really quickly!
Be sure to bookmark this page and check out the other guides for the BEST places to grind.
First things first, you want to do quests until you hit level 30 before you start grinding.
Once you hit level 30 then go to Shimmering Flats and do all the kill quests and grind on the basilisks around the small lake to the south of the race way until you hit level 33-34.
From there if you have higher level help you can go straight to Scarlet Monastery and have them help you grind out that instance several times until you hit level 40. I find this way to be the quickest and best, but only with higher level help.
If higher level help isn't available you still want to do the Scarlet Monastery quests but don't waste your time trying to find group after group after group to do it over and over again as this takes way too much time.
At level 34 your next stop will be Stranglethorn Vale where you can grind on the Venture Co. Meteorologists at Lake Nazferiti. At level 36 you will want to go to Desolace, grab all the kill quests that have to do with nagas and then go swimming to the little island at the northwest corner and kill the nagas. Be careful though, you will want to watch out for the elite giant that wonders around in the area. Don't worry he only comes ever so often and is extremely easy to avoid.
Level 38-39, go to the Badlands and start grinding on EVERYTHING there. All the creatures are really close together and it is an excellent skinning area. At level 40 go to the Lethlor Ravine and start grinding on the whelps you find there. You can also skin these and you might get lucky and see a Tiny Black Whelping drop which usually sells on the Auction House for around 75-100 gold depending on the server.
At level 43 go to Tanaris and grind for the wastewander pouches which are carried by the humanoids in the WaterSpring Field. I don't recommend trying this unless you are on a normal server as you will get ganked a lot if tried on a PvP server. At level 45 go south along the coast into the pirate cove and grind there until level 49. There are a lot of treasure chests that spawn all over the place here so you can make a lot of gold here too. Don't forget to get the kill quests for this place!
Next stop is Raventusk Village in the Hinterlands. Grab all the kill quests and do them for really quick experience and you'll be level 52 before you know it! From level 52 you will want to travel to the Burning Steppes and grind on Firegut Ogres until you hit level 54. I would then go to Winterspring and start grinding there. A lot of good grinding spots exist here and are easy to find, so it would be pointless to list them all here. At level 58 grind at the Yeti Cave in Winterspring until you hit level 60.
Congrats, you made it! Of course, feel free to mix and match up these strategies with your own to make it a style you enjoy.
Remember, there is no cookie-cutter way to power level but you can create your own by testing, testing, and more testing. Be sure to bookmark this page and check out the other guides...
This is a guide made specifically for rogues and will help out your leveling tremendously.
It also will give you great places to grind as well as make you tons of extra gold while power leveling to level 70.
First things first, here is a list of items that you will find very useful while grinding and will help reduce cooldown time between fights as well as helping you dish out the most DPS you can while grinding:
Frost Oil x 4
Instant Poison x 20
Thistle Tea x 5 – helps a lot whenever you are in trouble because it will help you kill things quicker. Great to use whenever you are fighting 2 mobs at the same time.
Soothing Turtle Bisque x 20 – This gives you +8 Stamina (80 more life) and +8 Spirit, nuff said.
Bandages x 20 – You can probably figure this out.
Healing Potion x 5 – Same goes with these.
Next thing we need to analyze is what spec you want to use when grinding. Just remember this really is just a base as you should see what you would rather use that would fit your playstyle better:
Assassination
2 points in Remorseless Attacks
5 points in Malice
Combat
5 points in Lightning Reflexes
2 points in Sinister Strike
3 points in Backstab
4 points in Dagger/Dual Wield Specialization
Next thing we want to focus on is equipment that you can use at level 30. I'm not going to tell you which equipment you must have as long as you remember you want to have high DPS and a good crit chance. Any equipment that helps out that bottom line would be good to use.
Now we are off to the different grinding spots!
30-34 – You have a couple of different choices here. Vul'Gor Ogre Mound in Duskwood (west of the road leading to STV), you could also grind on the Tigers and Panthers while doing the mastery quests from Nesingwary's Camp in STV (of course, you might want to avoid this area if you are on a PvP server as you will more than likely be ganked a lot.), Last but not least there is Dustwallow Marsh which might be a little bit safer than STV, you can grind on the tons of animals there and also get tons of leather from skinning.
34-36 – Stanglethorn Vale at Lake Nazferiti, you can grind on the Venture Co. Geologists and Mechanics. They tend to drop a decent amount of silver per kill (around 2-3) as well as green drops.
36-39 – Arathi Highlands you can grind out your heart's content at the different Elemental binding areas. They tend to drop great cash and some items that sell on the AH pretty well. Only downside to this is the elementals are immune to poison so DPS might be down a little bit. On some servers these areas are camped 24/7 so you really want to see if there are people there already before getting started.
38-42 – Another great place you can grind is Badlands. There are tons of animals everywhere which you can quickly kill and skin. Just make sure you have tons of room in your bags for all the vendor trash you pick up.
39-44 – Tanaris just south of Steamwheedle Port is a beach that is covered in turtles which you can grind on and skin. You can make an extra 15g an hour while grinding these. Every little bit helps! :)
If you play a WoW rogue and have a guide that you have written and you would like to see it on this website please feel free to drop me an e-mail to get it listed on this site.
Be sure to bookmark this page and check out the other guides to improve your powerleveling your Rogue and other World of Warcraft characters.
I have been adding a lot of different guides that I have found to be very useful to many of you. I have been getting a lot of requests for new wow guides specifically powerleveling guides. I have been searching the internet a whole lot and I have found this short guide to be extremely helpful, especially to new players that can't wait to get to level 60.
This guide was found on the internet and most of the points made here are really good but I want to make sure that everyone understands that I do not agree with point #4.
I don't recommend botting as a good way to powerlevel any character and that is what I feel as the only way to really cheat at world of warcraft. I feel that if you think you have to run bots to play then you shouldn't be playing world of warcraft at all! This is my little disclaimer about botting. :)
Main Principle In Power Leveling
DOWN-TIME is your enemy! Down time is defined as either sitting around waiting for manna, waiting for health, or running to and from the graves. How do you minimize down time? By killing that which is WEAKER than you and thus the numerous smaller XP gains will rack up faster than the slower, bulky XP gains. Read on for more.
POINT ONE: QUESTS ARE BETTER THAN NOT!
This has been a big debate in this game. Some people just want to kill and grind without bothering to do quests. But I disagree. I believe that quests are an important component of powerlevelling as they give additional EXP, money, and items. BigDwarf starts the game in Dun Morogh, near an icy field full of lvl 1-3 wolves and such. He immediately runs to the field and starts hammering wolves. He gets to level 3 fast enough, in about 40 minutes, after killing dozens of wolves. He then starts talking to the NPC's nearby that have Yellow "!" (exclamation marks) on top of their heads (a yellow ! means the NPC has a quest for you)
So BigDwarf talks to an NPC who gives him a quest to kill 15 wolves, and when he does he gets extra exp and extra copper. The problem is, of course, that now BigDwarf has to go back to the fields and kill wolves again. Had BigDwarf taken the quest at the start, he would have greatly increased the efficiency of his character gains and would have the quest completed! Grinding is always good, but the benefits of questing is that you get additional exp for finishing a quest, and cash or valued items.
POINT TWO: MULTIPLE QUESTS ARE BETTER THAN ONE AT A TIME
Learn this lesson now, or waste numerous hours to learn it the hard way. In fact, this is certainly what I would call a key to the game. This principle becomes more profound the more you advance in levels. Numerous times I found myself accepting a quest to kill "10 of X monster" that I had already killed 20 of! Its so tempting to do this:
talk to NPC --> Get Quest --> Do Quest --> Return
Trust me! Once you get out of the first newbie stage and are past level 5, this approach will slow you down. You want to gain maximum levels, at maximum speed! The right approach, therefore looks like this:
Talk to all NPC's in the greater vacinity --> Get All The Quests you can muster. Collect quests like candy. Accept them from NPC's, accept them from other players (when you are in a group, players can 'share' quests).
Quest A may say "Kill 10 of monster X", and Quest B may say "Kill 10 of monster Y". You will find that as you kill monster X, you have to plow your way through several monster Y's. In essence, you are completing two quests simultaneously. Doing multiple quests at once is the only way to fly.
POINT THREE: MULTI-ZONING
I play maybe 2 hours at most on any given night. Given the small amount of time I have been able to play my main WoW char, I am doing extremely well, far better and way more efficient than most others for the amount of time I have played. A few days ago, I was in Elwynn Forest with a newbie char doing the missions there. Nearly everyone was human. I was the only dwarf I saw all night. Why? Because all the dwarves were up in Dun Morogh, their own starting region. Because I was already level 9 when I hit Elwynn Forest, I breezed through all the missions there, rapidly gaining EXP.
At level 9 in Dun Morogh, I left the region because the remaining quests there were either at my level (9), or were a few levels above me. Trying to do quests that are higher levels than you can take many trips to the graveyard, and is not very efficient. I didn't feel like running around trying to find a team, so I left the region and headed for Elwynn Forest.
I quickly did the primary missions in Elwynn Forest, jumped to Westfall and did several quests there, until the only quests left were orange and red ones. Rather than wasting time doing an orange quest (a quest 2-3 levels higher than me), I simply returned to Dun Morogh at level 14, and finished up all those level 9-12 quests. I cant tell you how fast you can level by doing quests 2-3 levels beneath you (green ones), rather than 2-3 levels above you! Every 6 levels or so, you should be leaving your current zone, and taking the quests in the neighboring zone. But make sure you dont wait too long! If you wait until level 20 as a human to go do the Dwarf Quests in Dun Morogh, you wont get hardly any exp for them because everything you kill will be a gray.
A powerleveller is someone who maximizes quest EXP. Killing things 2-3 levels beneath you gives smaller amounts of EXP per kill, BUT you can rack it up so much faster. It was awesome last night as a level 17 priest being able to tank my way through a level 13 cave solo while everyone else was grouping up. They may have wondered, "what is this guy doing here? He isn't getting any exp for this." Wrong! A level 17 gets about 40 EXP per kill on level 13 critters. And I was killing them en-masse, plowing through my quests, and then getting 900-1000 EXP per quest. It really adds up! So....dont just sit around in your racial zones, but make sure you hop to the nearest "other" zone and take those quests too. You will fly through the levels. If all the quests in your quest log are yellow or orange, consider 'grinding' up 1-2 levels until they become green. Then, not only will you breeze through the quests, but you will have higher levels. And the goal is level 60....right?
POINT FOUR: BOTTING
This is where it can get hairy. I love botting. I believe in it. You see, I dont have time to play all that much. Some people spend 24/7 on this game and get to level 60. I pay as much as they do, yet because I have so much else going on in life, I don't get the chance to sit and play all the time. So I bot. I wrote the Realm Bot just for this purpose. Also, the WoW helper is a great utility that speeds up repetitive combat actions. The Bot is for when you are AFK, and the helper is for while you are actually playing. You don't have to use them, of course, because you run the risk of being banned, but I do it anyway. What you do is up to you
POINT FIVE: SOLOING VS GROUPING
Believe me, I know all about power-gaming. Its a solo endeavor. I have played numerous online games, and have wrote third party macros for UO, SWG, DAOC (and now this game). But there is a cold hard truth you must understand here and now: WoW is a group-oriented game. There are numerous....numerous quests that you just wont be able to solo, or if you do, you will spend 10x as much time on them than if you were in a group of 2 or 3. A few classes, such as Rogue, Shaman and Paladin are generally better at soloing than most, but even they will need to team up for many quests, and most of the 'elite' quests. The fastest way to power-level this game is to find two or three other players, get in a group, and steamroll through multiple quests. Note: You do NOT need to find permanent "buddies". You can form or join a group and simply 'use' them to solve a mission, then be on your way! This is what I do.
Example:
I have a quest to kill Monster X. He is guarded by 10 hard monsters, It could take hours to solo this. So I simply announce to the region by typing
/1 Is anyone doing the MonsterX quest?
typing "/1" will broadcast to the regional channel. The other way I do it is simply go to the location of monsterX (providing the server is populated enough), and either invite people or send a /tell message to them (typing /tell *name* will instant message someone). There is always someone nice enough to let you join, or someone who will hook up with you.
The point is, GET IN A GROUP and you will see the EXP gains as well as the quests fly. Having said that, I must mention that if you group, make sure the group is coordinated and not just some fly-by-night group of inefficient morons. If the people in your group are not serious about getting the job done, leave. You will fare better solo any day than you would in a chaotic group. And if you can't find a group, just 'skip' that quest and go to the next one, and return later when you can. Solo when you can, but don't push it and waste 3 hours trying to solo a mission you could do in 20 minutes if you were in a group.
How to SOLO nearly Everything:
So you just don't go for that team crap eh? No problem. If you are bent on soloing the entire levelling process, your secret will be to always try and stay a few levels ahead of the areas you are in. For example, most players enter a region such as Duskwood that is level 21-30 when they reach level 24-25. You will enter this level at 28 or 29. Everything at level 22-26 or will be green to you... still worth EXP but EASY to kill. You will take all the quests and plow through them solo. The only exceptions may be the elite quests which might still require you to team. And if you enter an area and everything is yellow, then you should 'level grind' until its mostly green. Level grind means going back to an easier area and killing a ton of either greens or yellows (so long as you can kill a yellow w/o much down time). The main strategy while powerlevelling is to MINIMIZE down time. You want to be killing constantly w/o needed much rest in between.
Be sure to bookmark this page and check out the other guides so you can become the player you have always wanted.
|
This priest powerleveling guide was listed on the WoW forums and it is really a good read and has a lot of grinding locations available that will be helpful to more classes than just a priest. Give this a good read even if you are a different class, don't discount it if you don't play a priest. (The grinding locations are near the bottom.) My advice on where/how to powerlevel: My advice on where/how to powerlevel: Summary: Levels: 21, 22, 23, 24 Levels: 24, 25, 26 Comments: If this area is packed with players, you can always jump over to the Ghoul area north of the Skeleton area. Watch out for Mor'Ladim. The second "Night Watch" quest is here. Raven Hill is rather far away from the graveyard; don't die as you will have a long walk. Levels: 26, 27, 28, 29 Levels: 29, 30, 31, 32
|
Summary:
Do very, very few quests from level 30 to level 52. Then do quests as quickly as you possibly can until you ding at 60.
Levels: 21, 22, 23, 24
Where: Southeast Duskwood (Tranquil Gardens Cemetary)
Mobs: Level 21-23 Skeleton Warriors/Mages
Comments: The area is packed with mobs and has a fast respawn rate. Should get around 18,000 EXP/hour here. Do the quest titled "The Night Watch" because it is a really good grinding quest. Pretty close to the graveyard.
Levels: 24, 25, 26
Where: Northwest Duskwood (Raven Hill Cemetary)
Mobs: Level 23-25 Skeletal Fiends/Horrors
Comments: If this area is packed with players, you can always jump over to the Ghoul area north of the Skeleton area. Watch out for Mor'Ladim. The second "Night Watch" quest is here. Raven Hill is rather far away from the graveyard; don't die as you will have a long walk.
Levels: 26, 27, 28, 29
Where: Duskwood
Mobs: Level 27-29 Ghouls (Raven Hill Cemetary/Catacombs), Level 26-30 Ogres (Ogre Mound)
Comments: I'm sorta at a loss about what to say for these levels. Personally, I did a lot of Duskwood quests here. The Worgen quest gives a 24.2 dps wand (if you didn't do BFD) and the Bride of the Embalmer quest gives a 7 INT/7 SPR pair of shoulders. Do whatever for these levels, but if you're going to quest it up in Duskwood, do bunches of quests at a time to minimize travel time. Set your hearth to Darkshire, also.
Levels: 29, 30, 31, 32
Where: Northeast Duskwood (Manor Mismantle)
Mobs: Level 29-30 Fetid Corpses
Comments: There are two treasure chests here (one in the middle of the area, one in the house). Be careful of Stalvan inside the house; stay away from him since he curses you. You'll need to remove the disease these zombies give you. You'll get lots of wool and a bit of silk from here. Pretty close to the graveyard.
Levels: 33, 34
Where: East Desolace (Kolkar Village)
Mobs: Level 31-34 Centaurs
Comments: There is one grind quest here for Centaur Ears, and the quest reward is a 7 SPR ring. You can easily get a ton of silk and mageweave here. Level 33-36 were the slowest leveling paces and the most painful. I'm wondering if there are better places to grind than in Desolace (e.g., Arathi trolls perhaps?). If you want my personal opinion, avoid Stranglethorn Vale, especially if you are on a PvP server as you will not get anything done quickly. Not far from the graveyard in the center of the zone.
Levels: 35, 36
Where: Southeast Desolace (Magram Village)
Mobs: Level 32-36 Centaurs
Comments: This can be a tough area to grind in, if you let it be. You have to find the correct spot and just get in a groove. For me, I used the spot on the map where the land juts into the lake to form a peninsula. There is a small tower near, and you can cross the bridge and kill the mobs on the island if you would like. Beware and avoid the Pack Leaders at all costs (they spell easy death). Figure out their movement paths so that you can avoid them. Not far from the graveyard in the center of the zone.
Levels: 37, 38, 39, 40
Where: Northwest Badlands (Dustbowl)
Mobs: Level 37-39 Lesser Rock Elementals
Comments: Your greatest grinding will probably take place here. Your mount money will come from here. Elemental Earths sell for 75 silver to 1 gold a piece on the auction house on my server, and stacks of 20 Solid Stone sell for 1.5 gold to 2 gold. Make use of the auction house! At level 40, I had about 200 gold thanks to Badlands. The Elemental Earths are also good if you are a tailor (powerlevel your tailoring skill with the Earthen Vest pattern. There is also a grind quest for the Lesser Rock Elementals. IMPORTANT NOTE: Make sure you are NOT using a nature-based wand. Elementals are IMMUNE to nature damage. If you are an enchanter, you can craft yourself a Greater Mystic Rod (level 175). Right near a graveyard if you die.
Levels: 39, 40, 41, 42
Where: South Badlands (Mirage Flats)
Mobs: Level 39-40 Rock Elementals
Comments: These guys are located very south in the mountain area. Another grind quest here. You'll continue to get fast experience and make big money here. The only downside to grinding these Elementals in Badlands is that you won't have much mageweave (if you're a tailor). At level 40, your EXP/hour will shoot up to around 30,000!
Levels: 42, 43, 44, 45
Where: Southwest Badlands (Camp Something)
Mobs: Level 42-44 Greater Rock Elementals
Comments: There are two areas with these guys, one to the east of the Ogre cave and one to the west. The eastern area in the hills is the larger of the two and works best for grinding. The area is circular, so you can just go around in circles over and over again. If the eastern area becomes packed with players, you can switch back and forth between the two areas easily. Also, there is another grinding quest here. Right near a graveyard if you die.
Levels: 45, 46, 47
Where: East Tanaris (Lost Rigger Cove)
Mobs: Level 44-45 Southsea Pirates
Comments: After 9 levels in Badlands, you finally get some change of scenery. This area can be have quite a few players around, so you'll need to be fast. As a Shadowpriest, you should kill (and recover) things FAST, so you grind very well in crowded areas. There are five quests of note here, most of them starting in Steamwheedle Port (Northeast of Gadgetzan). There's a pirate hats quest, two WANTED quests worth doing, a grind quest, a ship schedule quest, etc. The map fragments quest and the Find OOX-117 quests are NOT worth doing, by the way. You'll get decent Mageweave cloth here. Grind both inside the fenced area and outside it, just wherever there are respawns. Work your way around.
Levels: 48, 49, 50
Where: Southwest Tanaris (Thistleshrub Valley)
Mobs: Level 47-50 Thistleshrubs
Comments: More elementals (so don't use that nature-damage wand). These are great for alchemists since they drop Gromsblood, Blindweed, Ghost Mushrooms, etc. The Rootshapers go down VERY quickly for mobs at this level (low 2000s HP). There are two quests here (both in Gadgetzen, one is for Noggenfogger). I experienced a high green drop rate here and even found a purple (Flurry Axe sold for 300 gold). You should be hitting 33,000 EXP/hour here.
Levels: 51, 52
Where: Southwest Western Plaguelands (Sorrow Hill)
Mobs: Level 50-52 Skeletons/Ghouls
Comments: This is very tricky grinding. This area will be very crowded, so you may not want to grind here at all. For these levels, I sometimes logged on late at night and did these when the server population was low. This area is very streaky. For a few hours one night at like 7pm, I grinded totally undisturbed. It is a great area since the mobs are weak, you get Runecloth, Scourgestones for Argent Dawn reputation (keep that A.D. Commission equipped!), etc. Right near a graveyard if you die. You also might want to consider grinding in Felwood for Timbermaw reputation or even for Felcloth during these levels, but that will probably be just as crowded.
Levels: 52, 53, 54
Where: Un'Goro
What: Quests, Level 52-54 Tar Lords/Lurkers
Comments: I held off on Un'Goro until level 53 for a reason. On my last character, I quested in Un'Goro starting at level 50, but I found I was unable to do half the quests and by the time I reached level 54-56, I was dry on quests everywhere. The Tar Lords/Lurkers are EXCELLENT to grind since they drop Living Essences (which you can either use for Timbermaw recipes, Hide of the Wild, or just the auction house). These elementals drop herbs also. This spot's very near the camp (vendor/repair). It is important to note, however, that you should begin doing quests again. Do all of the quests in Un'Goro with few exceptions. You probably don't want to do the entire Linken Chain since it involves a lot of travelling, but you can do the first few parts before giving up on the chain. Be wary of the Pterodax quests. Don't spend a lot of time on them. Try to keep an eye out for Pterodaxes while you're riding around like an idiot collecting soil (for a quest in Darnassus, if you're ever near there) and crystals.
Level: 55
Where: Felwood
What: Quests, Level 48-50 Furbolgs/Level 51-52 Satyrs
Comments: Felwood is a tricky zone, but many of the quests here are worth the travel if you do and turn in several at once. While crisscrossing across Felwood, I completed the Timbermaw Ally quest several times. You will want at least Unfriendly reputation so that you can access Winterspring. The Satyrs drop Felcloth, but these areas will be crowded with farmers. In my experience, the northern area (Jadefire Run) was very crowded, but the southern area wasn't. You can probably get 3/4 of a level out of Felwood. Note that the quest where you have to explore the craters and kill 2 Entropy Beasts (or whatever) is incorrectly marked elite (you can solo it just fine).
Levels: 55, 56
Where: Winterspring
What: Quests, Level 53-56 Winterfall Furbolgs, Level 55-58 Yetis
Comments: Felwood and Winterspring go hand-in-hand, and you'll run back and forth between them a lot. When you reach Winterspring the first time, you should have two quests from Un'Goro that direct you to Donova Snowden. Most of the quests here are pretty easy and straightforward. The Yeti-Fur one is a bit difficult, so try not to focus on it in particular. Try to do it gradually as you ride around Winterspring. If you can catch the furbolg areas free in the western part of the zone, you can grind there for easy EXP and reputation (the Totemics are very weak). The Yetis in the eastern regions and caves are great grinding as well. Note that for the Winterfall Runner quest, there is one Winterfall Runner in Deadwood Village in Felwood that you can kill to obtain the package (so you don't have to run around searching for those three runners). Also, the Recipe: Mooncloth pattern can be bought from a vendor in Everlook.
Levels: 56, 57
Where: Western Plaguelands
What: Quests
Comments: Western Plaguelands is most definitely an awesome zone in the game. There are so many quests here in such a small zone. Do all four of the cauldron quests. Try to get a group for Araj. At level 56, I was able to do the "All Along The Watchtowers" quest without aggroing the elite inside the towers (inch up to the door slowly). There are a couple quests that start in the Inn in Andorhall. At the first farm, there is a ghost inside the house that starts a line of quests. At the second farm, there is a diary on the floor in the barn that starts a line of quests. At the third farm, there is a dead druid in one of the houses that starts a line of quests.
Additionally, there is a lone human in the northern part of this zone that starts a line of quests dealing with the Scarlet Crusaders. The final quest in this line is probably one of the best quests in World of Warcraft. Tip on soloing it-- PW:Fort, Inner Fire, PW:S, jump on your mount, ride like hell through Hearthglen, use Psychic Scream at the bottom of the tower where the two Paladins are, renew/shield yourself going up the tower, make sure you get credit for the quest at the top of the tower, jump off so that you land on the wall beneath and don't take as much damage, use a potion/Desperate Prayer if applicable, run like hell out of Hearthglen. 6200 EXP and 1.75 gold quest reward. I was averaging about 50,000-53,000 EXP/hour during this time.
Levels: 57, 58
Where: Eastern Plaguelands
What: Quests
Comments: Tirion's quests are nice and lead to the eventual "Of Family" quest in Scarlet Strat (which gives an AWESOME cape). They are grueling and take a while, but they are well worth the EXP and the latter quests in the line. Be very careful of the quest "Of Forgotten Memories." It is very unlikely that you can solo it. Slowly make your way toward Light Chappel's Hill, killing all the Bats/Hounds/Grubs and doing a couple Darrowshire quests. There are a lot of Bats concentrated near the Marris Steed, and a lot of Grubs Northeast of that tower near there. Avoid the quest where you have to explode the eight Ziggurauts (takes too long). There are some frustrating quests here where you have to gather a list of supplies or bring something from another zone (e.g., the Fragments of the Past quest where you need Crystal Restore from the Northern Pylon in Un'Goro and a quest item from outside Dire Maul). You'll probably want to avoid these quests. You'll dip down to 40,000 EXP/hour here, but that's still pretty good.
Levels: 58, 59
Where: Silithus
What: Quests, Level 57-58 Rock Elementals, Level 58-60 Twilight Cultists
Comments: Find a group to do all of the elite Hive quests at once, and you'll get nearly half a level upon completion of all of the quests. You'll be grouping a lot in Silithus. You can grind Scorpids for Scorpid Blood drops if you want, or the Rock Elementals for Essences of Earth. The Twilight Cultist camps will probably be crowded with people farming gear/tablets, but then again this entire zone is packed but very fun!
In conclusion:
If you plan on healing in end game raids, you'll probably want some variation of Disc/Holy (31/20 or 26/25 seem to be the two most popular versions). If you want to respec, you can do this at any time after about level 56, but I recommend just rushing through to level 60 while you're still Shadow. Also, you might want to PVP your way up to Sergeant for that additional 10% discount before you spec healbot. Of course, you don't have to spec healbot at all. Spec whatever you want.
I'm currently sitting on a level 57 Shadowpriest with 650g in the bank account and just over 7 days /played, and I've had a lot of fun thus far on my Priest.
If you come up with any additions that are needed or if you just want to clarify different areas of this guide just drop an email or post at the forum so I can add to or clarify whatever is needed.
Be sure to bookmark this page and check out the other guides to learn how to powerlevel / grind like the pros.
|
Level 1-12: Level 12-20: Complete the easiest quests in the first area that you go to (Night Elves should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, Humans should visit Westfall first.) |
Move onto the next zone, and do the same, but this time you can complete more of the zone.
Leave the most difficult, unless you can get a group for them - don't waste too much time on it, though. Move onto the last zone and complete all, or nearly all of the quests available in that zone. By this time, you should be about level 17-18. Go back to the first zone, and complete the rest of the quests there.
Typically, my "first zone" is Westfall, in which case you can go back when you are done with both Loch Modan and Darkshore, and finish the Van Cleef line of quests and be at a good level to run the instance.
This is a good way to level up your alliance character to 60 but it isn't the fastest way to do it. If you want to see the fastest way to hit 60 and ultimately level 70 then you have to check this out. It is complete even with a Mapmod.
Level 20-22:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
Again, do the easy quests in Redridge, which should take you up to level 21 or 22. Skip the more difficult quests unless you have a group for them. I'd skip the entire Stonewatch Keep area of quests just simply because that entire area itself is crap.
Level 22-30:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
- Duskwood [Darkshire, Sven's Camp, Abercrombie]
- Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz Gauntlet)]
- Ashenvale [Astranaar ?]
- Stonetalon Mountains [?]
- Elite Area: Dun Modr (Wetlands)
- Instance: The Stockades
- Instance: Shadowfang Keep
- Instance: Blackfathom Deeps
- Happy Loot: Naraxis' Fang (Duskwood)
- Happy Loot: Tiny Crimson Whelpling (Wetlands)
- Grind Area [26]: Dragonmaw Encampment (Wetlands)
- Grind Area [26]: Whelgar's Excavation Site (Wetlands)
- Grind Area [28]: Rotting Orchard (Duskwood)
- Grind Area [28]: Raven Hill Cemetary (Duskwood)
- Grind Area [29]: Vul'Gol Ogre Mound (Duskwood)
Preparation: Purchase Bronze Tube.
Start at either Duskwood or Wetlands. This is where "quest stacking" can come in really handy if you want to be efficient. There are many, many quests that send you to the same areas, and if you get all of the quests at once, you can knock all of them out without having to run back and forth.
Considering Wetlands and Duskwood are fairly bad for having their towns on one side of the map and the quest mobs/areas on the other side, this saves a lot of time.
A lot of these are parts of quest chains, so honestly it's hard to know if you don't have prior knowledge or do a lot of quest research beforehand.
Don't worry about it too much, but try to be as efficient as you can. Once you finish one of the two new areas, you should be about level 25 and can go finish the harder parts of Redridge, and then finish the last zone.
Note for Stockades : There are 6 quests you can obtain for this instance. Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil Thredd), and two from Stormwind.
Level 31-37:
- Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]
- Hillsbrad Foothills [Southshore]
- Arathi Highlands [Refuge Pointe]
- Desolace [32]
- Thousand Needles [31]
- Instance: Gnomeregan
- Happy Loot: Howling Blade (Skhowl, Alterac Mountains)
- Happy Loot: Toxic Revenger (Gnomeregan)
- Happy Loot: Tiny Emerald Whelpling (Swamp of Sorrows)
- Grind Area [31]: Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test needed]
- Grind Area [33]: Stranglethorn Raptors (Stranglethorn Vale)
- Grind Area [33]: Growless Cave (Alterac Mountains)
- Grind Area [34]: Gallow's Corner (Crushridge Ogres - Altarac Mountains)
- Grind Area [36]: Venture Co. Base Camp (Lake Nazferiti - Stranglethorn Vale)
Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4 Bloodstone Ore.
Start at Stranglethorn Vale. Quest stacking here is also godly, since you don't want to have to run all the way to the northern end of the zone, do one or two quests and turn them back in at Booty Bay. Rebel Camp's quests are largely independent of the rest, though, so you can do those first. Then, head to Booty Bay, where you can pick up two main quests for the northern area: Investigate the Camp and the start of the Excelsior chain, both of which takes you to Nesingwary's Expedition, where you obtain all of the nice happy quests there.
Hillsbrad is only good starting at about level 33, at which point you can actually *do* all of the quests that you could obtain at level 30... Arathi only has one or two quests that you can actually do right now, but it's listed anyways.
Kurzen Cave has been fixed, which perhaps means that Jungle Fighters and Headshrinkers have as well, so someone test that out please.
Level 37-43:
- Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]
- Arathi Mountains [Refuge Pointe, Faldir's Cove]
- Badlands [Various camps around the zone]
- Desolace [37]
- Elite Area: Stromgarde
- Elite Area: Mosh'ogg Mound
- Instance: Scarlet Monastery
- Instance: Uldaman
- Instance: Razorfen Downs
- Happy Loot: Tiny Black Whelpling (Badlands)
- Grind Area [37]: Lashtail Raptors (Stranglethorn Vale)
- Grind Area [37]: Water Elementals (Stranglethorn Vale)
- Grind Area [37]: Theramore Coast (Dustwallow Marsh) - Turtle Scales & Leathers
- Grind Area [39]: The spider cave north of Brackenwall (Swamp of Sorrows)
- Grind Area [39]: Rock Elementals (Badlands)
- Grind Area [39]: Elder Crag Coyotes (Badlands)
- Grind Area [41]: Scalding Whelps (Badlands)
- Grind Area [41]: Agmond's End (Badlands)
- Grind Area [41]: Ziata'jai Ruins (Venture Co. Stuff, Stranglethorn Vale)
- Grind Area [43]: Naga Explorers (Stranglethorn Vale)
Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard Wings, 1 Elixir of Water Breathing.
37 is where you obtain your next batch of quests from Stranglethorn Vale. Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're feeling group-friendly, knock out the ones in Stromgarde. Badlands has a lot of nice quests, but you have to actually find them. This is where supplementing experience by grinding becomes more efficient at times, and at 42-43 you should be closing the last of your Stranglethorn quests, and be finished with Badlands and Arathi both, as well.
Scarlet Monastery. Black Menace or Sword of Serenity. Nothing more needs to be said - except where to obtain the quest: Desolace.
Level 43-46:
- Feralas [Feathermoon Stronghold]
- Tanaris [Gadgetzan, Steamwheedle Port]
- Instance: Zul'Farrak
- Grind Area [43]: Wastewander Bandits (Tanaris)
- Grind Area [44]: Isle of Dread (Feralas - Inside Cave; South of Feathermoon Stronghold)
- Grind Area [45]: Feral Scar Vale (Feralas)
- Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line of quests.
Fairly self explanatory, I guess. Not much going on here, really.
Level 46-50:
- Tanaris [Gadgetzan, Steamwheedle Port]
- The Hinterlands [Aerie Peak]
- Instance: Zul'Farrak
- Instance: Maraudon [49]
- Instance: Temple of Atal'Hakkar [50]
- Grind Area [47]: Undead in Western Ashzara (Azshara)
- Grind Area [47]: Dunemaul Compound (Tanaris)
- Grind Area [47]: Elementals/Golems around The Cauldron + N of it (Searing Gorge) - Elemental Leatherworking Supplies
At this point, you more than likely have a bunch of quests saved up for The Hinterlands - including but not limited to, the quest to gather Wildkin Feathers (from Rutheran Village), the quest to obtain a snapshot of Gammerita, the quest to obtain Violet Trajan, the last part of Cortello's Riddle, etc. Feel free to knock them all out at once.
Level 50-55:
- Searing Gorge [Kalaran Windblade]
- Blasted Lands [Blood Elf camp]
- Un'Goro Crater [Marshal's Refuge]
- Felwood [Emerald Sanctuary]
- Burning Steppes [Morgan's Vigil]
- Instance: Temple of Atal'Hakkar
- Grind Area [49]: The Overlook Cliffs (The Hinterlands) - Turtle Scales & Rugged Leathers
- Grind Area [50]: Deadwood Village (Felwood)
- Grind Area [51]: Ruins of Eldarath (Azshara)
- Grind Area [52]: Dreadmaul Rock (Firegut Ogres - Burning Steppes)
- Grind Area [52]: Legash Encampment, Thalassian Base Camp, Ursolan (Azshara)
- Grind Area [52]: Jaedenar (Felwood)
- Grind Area [52]: Sorrow Hill (Western Plaguelands)
- Grind Area [54]: Temple of Arkkoran (Azshara)
- Grind Area [55]: Jadefire Run, Felpaw Village (Felwood)
The quests in Blasted Lands all stack on top of each other. Five in total, one for each stat; they give 4700 experience per turn-in, along with always the chance of obtaining a Draenethyst Sphere for Kumi'sha the Collector with every mob you kill. Un'Goro Crater has the biggest collection of quests out of all of these zones.
Level 55-60:
- Winterspring [Everlook, Starfall Village]
- Western Plaguelands [Chillwind Point]
- Eastern Plaguelands [Light's Hope Chapel]
- Instance: Blackrock Depths
- Instance: Blackrock Spire [60]
- Instance: Stratholme [60]
- Instance: Scholomance [60]
- Grind Area [55]: Felstone Field, Dalson's Tears, The Writhing Haunt, Gahrron's Withering (Western Plaguelands)
- Grind Area [56]: Northridge Lumber Camp (Western Plaguelands)
- Grind Area [56]: Corin's Crossing (Eastern Plaguelands)
- Grind Area [56]: The Pillar of Ash (Burning Steppes)
- Grind Area [56]: Winterfall Village (Winterspring)
- Grind Area [57]: Blackrock Stronghold (Burning Steppes)
- Grind Area [57]: Ice Thistle Hills (Wintespring) - Rugged Leathers
Notes: Blackrock Stronghold is probably the best place to grind for a rogue; however, you do have to get used to how the roamers work. You'll probably die a few times along the way while learning them. Also, this might likely be another area where they're increasing the armor on the mobs, but two of the four kinds of orcs that spawn are casters, anyway. Ice Thistle Hills is not the best place to grind for experience, but it's probably one of the better places to get a nice quiet grind going and also leave with a few backpacks full of Rugged Leather.
Be sure to bookmark this page and check out the other guides to make powerleveling easy as cake in this game.
|
This strategy has been tested by many people and myself so it absolutely works great! On the down side this strategy only works with mages and priests. A group of a mage and a priest is the ideal way for this strategy to work. Once mage gets instant arcane explosion then it is off to the races by killing groups of monsters slightly lower level than the mage/priest and be able to kill 10-20 of the mobs at once using AOE spells from the mage and the priest's flash heal spell but can also do it without the flash heal spell to some degree. |
Here are the main spots to grind:
lvl 20-22 humaoids in mine in Windshear Crag, Stonetalon Mtns
lvl 24-30 furlbolg camps in Ashenvale
lvl 28-30 humamoids in Azureload mine
lvl 32-35 humanoid farms in Arathi Highlands (Dabryie's Farmstead is GREAT)
lvl 35-36 murlocks in northeastern dustwallow marsh.
lvl 35-39 trolls in northern Stranglethorn Vale.
lvl 36-40 Syndicate camps north of Tarren Mill and into Alterac Mountains (beware casters in some of the camps!).
lvl 44-45 humanoid pirates on the east coast of Tanaris.
lvl 46-48 Rage Scar Yetis in Feralas.
lvl 53-54 undead at Dalson's Tears in Western Plaguelands (great! but make sure you can ward off fear somehow).
lvl 57-60 Ogres in Deadwind pass.
Remember that there are many more great places that this will work (at some cases better) than the spots listed here. The only reason they are not listed is because they haven't been found yet! Here are a few pointers to keep in mind when finding a place to use this strategy.
Monsters that are ranged are tougher to do this strategy on, but not impossible.
Avoid monsters that silence , mana burn, fear, sleep, etc.
Target monsters a few levels lower than your mage for maximum XP yield.
Tips for the Mage
Use frost nova to root monsters so that you can AOE them without getting damaged as much. Also remember that you can combo frost nova with cone of cold for some massive damage if you are frost specced!
If the priest is getting hit you are both dead since his heals will be interrupted. Make sure you move around to keep aggro on all monsters.
Frost nova will also prevent mobs from running when they get low HP.
Mage Build
Pretty much any build will do, just make sure that you have improved arcane explosion. If you go frost make sure to get improved crit % of cone of cold as well as lower the cooldown on frost nova. If you go fire then combustion is nice for that initial bang.
Priest Build
Improved PW:S is a very wise investment. Also improved flash heal (70% chance to not be interrupted) is a good thing to have if you want your mage to be able to survive while you are getting hit, however it is not necessary if your mage is doing his job.
Finally, a mage can do this himself without a priest but it is much less efficient. Typically a mage can only do this to 3-5 monsters at a time maximum because of their low hp and no healing abilities. If you do the math, 5/1 is less than 20/2 so by duoing with a priest you are actually increasing your own profits!
Be sure to bookmark this page and check out the other guides to make powerleveling easy as cake in this game.
First off I just want to let you know that this isn't my guide. I found it on the 'net and it is very valuable so I thought I deserves a page here.
This guide was created by Prancer a level 57 rogue on Bloodscalp Realm.
This Grinding guide is based on what is good for a rogue, so this may or may not be viable for other classes, I can’t say, I can just say that it is very good for rogues.
|
A few tips you should always remember when grinding: |
1.: Always remember bandages and food, grinding is no good without it.
2.: Getting into big discussions/chats in the /gchat or /wchat or whatever is always fun, and it definitely makes the grinding less boring, however it will slow you down… You can go from 40k/hour to 30k/hour just by having a conversation in the chat which doesn’t seem to take up a lot of time… Keep that in mind if u really want to lvl fast.
3.: If you can’t stand to grind non-stop, just combine it with some questing to ease it up a little...
4.: If you go back to IF/Orgrimmar every half lvl to check AH, you will lose a lot of time with the travelling… Although u may have your hearthstone there, the trip back again will cost you a lot of time…
There’re many reasons to go back to the main city during your grinding, but I guarantee you most of them can be done with a lvl 1 char sitting in the main city, just to check the AH and buy stuff for you… You mail some gold to it to do your dirty work, and it can mail the items back to you.
5.: Always remember to sit your character at the nearest Inn when you log off, to gain rested time… It is really worth it, or rather: Not worth not to do it .
6.: I am very well aware of there’s some very good grinding spots in AV, however I highly discourage this, you will take up a spot in the battleground and you will not help ur team… You will actually help the opposing faction win, which is just stupid… Do not do this if you have any respect for your own faction!
Talents/gear
This was encouraged, and I find it a good idea as it may help some people… I have tried about every build a rogue can try, those that make sense anyway, and found this the most effective at grinding… Everyone that has tried this build while grinding haven’t regret it.
First off, swords are best for grinding, you can’t backstab a mob if you have aggro from it, so you would have to stun it every time to do a new backstab, and that is not viable… Use swords! Agility, +crit% and attack power, those are the 3 stats you will want to have on your gear when grinding… Stamina is nice, but the other stats have priority.
That’s really all there is to say about that, simple right?
I don’t have room to write very much, so I’ll write the talents I find best for grinding, in the order I suggest taking them.
Imp sinister strike(2) - Malice(5) – Remorseless attacks(5) – Imp eviscerate(3) – Lethality(5) – Murder(2) – Coldblood(1) – Imp Gouge(3) – Deflection(5) – Riposte(1) – Precision(5) – Dual wield Specialization(5) – Blade flurry(1) – Sword specialization(5) – Aggression(3)
U can choose to respect when you hit lvl 30 to get Blade flurry early, it’s a very good grinding skill, however that’s a personal choice… This is my preferred grinding build!
Should you feel Hemorrhage was better for grinding, I can understand that, however you would miss out on either the combat tree or the assassination tree, and those are simply the best two talent trees for grinding… So I would not propose that.
did not find grinding to be very useful up until these lvls, there’re tons of quests all over the place which lvls you quite fast… I may be wrong on this, but I just don’t think it is fast enough to grind for 2 hours to get a lvl at lower lvls, it can be done faster with quests. I apologise for the lack of spots from 20-28, however it has been so long since I’ve been low lvl that I can’t remember the good spots, other than those I have written.
18-20: Bristlebacks just north of Camp Taurajo in Barrens, there’s so many of them you can’t run dry, and they die quick… If your horde you will have a couple of quests here as well, and if your alliance, Well, you don’t wanna be here if your alliance.
21-23: Duskwood, cemetery, south of Darkshire, half casters half warriors, an alright grinding spot with good drops… I always find my first blue item here on all of my chars. Wool and silk cloth are also a nice addition at this lvl. This place is mainly for Alliance though…
22-24: Dunhold keep, in Hillsbrad foothills, not a very known place, rogues and horde have a quest there, but that's it... they are humanoids, die really fast, drop a nice amount of cloth and there's tons of them.
28-32: Centaurs, in thousand Needles, a little north of Freewind post. There’s 28-30 centaurs outside the cave, and 30-32 centaurs inside the cave, a very nice place, they die really quick and drop nice silk cloth. Although this is a horde dominated area, it work for alliance as well, there isn’t as many horde as you would think.
29-31: The underground of raven hill cemetery, in Duskwood, there are 2 areas of underground, one with skeletons and one with zombies, and they are connected through a small and hidden path at the end. This is a very good place to grind, start from one end and go to the other, then back again. It’s an alliance area so if you do it at primetime, you will have some problems if you’re Horde. I did it with my shammy though, and it still works, usually if you leave them alone they will leave you alone as well.
32-34: Beasts, and lots of them, do the hunter quests from Nesinwary’s camp in Stranglethorn Vale, and then keep grinding those beasts after you have done the quests… Especially the Mistvale gorillas, these are probably the only beasts in Stranglethorn Vale that you don’t get a quest to kill, and funny thing, they are the best ones to grind.
34-36 Kurzens compound, all these fellows are really good to grind, specially once you get the sword from Scarlet monestary. They also drop fadeleaf from time to time which is always appriciated. A chest spawns every 15 minutes, can contain blue items, overall a very good spot!
34-37: Basilisks, yes, you heard me, basilisks, the shimmering flats in Thousand needles. Go the ruins all the way down south of the shimmering flats, those are the ones you want! They are pretty good to grind at these lvls, you’ll never run dry cause there’s just so many of them, they don’t have much life and drop some decent vendortrash.
37-38: The water elementals on the haunted island in stranglethorn vale is very good grinding at these lvls, the only downside at these are the drops, they really suck, but u don’t grind for loot, u grind for xp.
---
39-41: Earth elementals down south in the badlands are awesome here, so easy to kill, despite the fact that there’s no casters amongst them, and the stones they drop will make u rich by the vendors. There’s also lesser elementals a little east of Kargath, which are a little lower in lvls, but doesn’t drop quite as good, and there’s usually people on those…
42-43: Nagas at the southern beach on the island of the feathermoon fortress, we all love nagas, and these are quite good, many casters among them, only bad thing is the disarm they sometimes do, but considering their low armor/health it's still a very good place!
44-47: Nagas are simply the best thing to grind, here u move on to the cave on the isle of dread also in Feralas, it's the fastest grinding I've ever done there, so awesome... Only very rarely do other players come, and those that do come, come to do a fast quest then they leave again!
44-45: Ogres down south in Badlands, next to the earth elementals, they drop a bit of mageweave and silver, but as all other ogres they die really fast, so they are nice to grind. A lot of casters amoung them which is always nice. Mithril spawn in the cave often and a chest every 15 minutes.
45-47: Ghosts at Azshara lvl 45-46, Good at that lvl, half casters, half warriors, none of them have any special attacks so it’s very easy and u won’t get surprised by some high damaging spell. Should u decide to want to grind these at an even higher lvl, u should keep in mine that there aren’t a lot of them, so u’ll have to combine it with the satyrs just north of there… But at 45-46 there should be plenty to keep u going on them alone! Good mageweave drops, some silver and an occational rare mob.
46-49: Feralas, ogres down south at the big ruin. 45-47 is their lvls, drop decent mageweave, and if u go down to the cave all the way down at the bottom, u will almost only see casters inside. Because of the packs u may get, I suggest not going here til the stated lvls, instead of when ur the same lvl as the mobs which would usually be my suggested lvl range to grind them. Also the warlords call for help when they get low, attracting other ogres that are near.
48: Quests in Searing gorge, u should gain an entire lvl if u do them all, very fast, can be done in a matter of a few hours! And ofc the trinket reward "Luffa" u get from one of the quests is not to be underestimated when u as a rogue fight a warrior (Or farm gold at Deadwind pass ;), damn that rend they got)!
49-51: the cactus-guys way down southwest of Tanaris, those die so fast it's hardly believable... very good grinding here! If ur a fan of Un'goro u can always combine with some questing there, it's right next to it, and is good at that lvl.
The deadwood village in Felwood is also very good at these lvls, but it's always filled with both horde and alliance, so no point in going there unless it's at some hour where the server is almost empty ;)
---
One thing you should keep in mind after hitting lvl 50, is that reputation with Argent dawn can be a pain to get, so it might be a good idea to start grinding a bit in western/eastern plague lands, the latter at a higher lvl since it is a tough place to grind. Make sure you do not turn in the stones you get before reaching 6000/12000 honored reputation, because after you reach that point you will no longer get reputation for killing mobs, only by killing bosses and turning in stones… So you’ll get more out of it if you save your stones until you reach that point!
50-53: Nagas at the beach in Azshara, they die relatively quick due to their low armor/hp, just as any other naga in the world. Unfortunately they also drop as bad as all the other nagas, the silver is alright, but that’s about it, Unless ur lucky enough to find a golden pearl in one of the clams they drop. A good place to go if the satyrs are taken and u don’t feel like wasting your trip to Azshara.
50-53: Another option is satyrs in Ashaera, these are 51-53, but die so quick they can easily be grinded at lvl 50. I did this, combined with searing gorge and the cactus guys, just because some lvl 60 is always on the satyrs, and there isn't enough for 2! The fact that they drop Felcloth and traveller’s backpacks and cards for the faire is just a nice bonus.
51-53: Sorrow hill in western plague lands, some people like this place although I don’t hink it’s very good, due to the fact that there’s no casters. It’s all melee mobs, and they don’t drop very fast. If u want rep with Argent dawn however, this may be a good place to start. Good runecloth/silver drops and Librams have a decent chance of dropping here as well.
52-53: If u haven’t done them at an earlier state, the quests in Un’goro would be excellent here… Even if u did do some quests earlier, u can’t have done them all cause there’s a lot of 52-55 quests which are almost impossible at lower lvls unless u go with a group ?
53-55: The blood elves in Ashaera die really fast… They’re the same lvl as the satyrs, however they all do this nasty AoE which can get a bit too much if ur not high enough lvl… And they’re placed kind of tight some places, which inevitable makes u aggro one too many… However still very good to grind, they drop a lot of runecloth and silver as well, being humanoids and all.
54-57: Ghosts by the lake in Winterspring, these are a little tricky for a 54, due to the DoT the give u, which prevents u in bandaging, but still good to grind! These can be grinded all the way to 60, I’ve seen it done and it works fine… Although there are better places after 57…
55-57: Furlbogs just south of the entrance to winterspring. Decent amount of hp/armor and throw faerie fire on u, but there’s good things aboiut them as well… Good silver drops, good chance of blue drops, a chest with guaranteed green item (And often healing potions) and everyones favourite potion: Winterfall firewater drop pretty often from them, although this should change in patch 1.9 according to the patchnotes. Give reputation with the timbermaw faction as well each time you kill one, if you’re interested in that.
56-60: The birds in Deadwind pass, These are very good to grind, they die relatively fast, and drop very good vendortrash… The only downside is that they hit rather hard and put rend on u all the time which makes it almost impossible to start with an ambush… But if u use swords that won’t be a problem.
There are also very often other people grinding on these, and to be honest there’s just not enough for 2…
57-60: Yetis in Winterspring are very popular to grind, there’re tons of them and can be skinned for thick/rugged leather, they also drop silver… They do however have a lot of health points, which makes them a bit harder to kill, but if ur saving for ur epic mount, this will be a good place to get some good xp and some steady gold flowing…
58-60: The ogres in Deadwind pass, very good, just like all other ogres they die pretty fast… The amount of runecloth they drop is just unbelievable.
---
Combine it all with the occasional instance if it's ur first char, if not, then I assume u already know that instances are only viable for the items u may need from them. Xp-wise it's just not worth the effort, ur overall xp/hour will be so low when ur done!
If there’s anything in here that doesn’t make sence, write it in the thread and I’ll take an extra look at it… I’m really tired right now so can’t be arsed to go all over the guide once more checking for errors.
There u go, I'm not claiming to be an expert on this, at all, I wrote this out of my own experience… If there’s anything I forgot to mention or a place u think is good which I haven’t written, write it in here and I’ll test it out and write it in the guide if I find it to be good.
Thx to everyone that have given me suggestions, be they good or bad, in the guide or sorted out, I appriciate it all =)
Prancer
60 Rogue
60 Shaman
Soon-to-be-60 Rogue
Soon-to-be-60 Warlock
Soon-to-be-60 Priest
Twisting Nether (Moved from Bloodscalp)
Be sure to bookmark this page and check out the other guides to learn how to grind with the best of them in this game.
If you are sick and tired of trying to keep track of all the thousands of quests you need to run to reach level 70, then I have an awesome bit of information for you: you can use the WoW addon Cartographer to increase your WOW Power Leveling speed by a huge factor! This has to be one of the best kept “open” secrets in all of World of Warcraft.
BEGGINING NOTE
this is not a hardcore guide, if you can ding 70 by straight grinding in 6 days /played, go right ahead, youve already passed this stage of your game. If you suffer from the severe case of altaholicisim, then read on, as these tips should help anyone suffering from this problem.
1. Pick a guide
First, if you are just starting out in the game, find a leveling guide, some of the best out there (arguably on the same scale of james' and joana's leveling guides) you can find right here on this website. Leveling guides will show you what to do, and will give you a general idea of how powerleveling
works in this game. Once you have a few high level chars from following a guide, you may be able to start following your own path and getting all of the quests done on your own because as with everything, all of these guides aren't perfect, and maybe havent been run with your class. For example, i played a blood elf mage right after BC came out, and i found myself dieing alot on some of the quests because they simply arent soloable as a mage where a hunter (the class the guide was written about) would have no problem with it. Making a few tweaks, like instead of doing x quest before you get to level 20 and get your significantly more powerful spells, you could grind it out instead in an area where you were doing other quests.
One note: Complete Grinding is not faster than questing, and most likely gets you burned out before you even get close to your desired level. It can take roughly 2 hours of grinding to go from 19-20, but i can quest that in 30 mins. The only exception to this is rouges, and shadow priests, because with rogues you have 0 downtime and can just bandage up, and shadowpriests with high spirit have spirit tap to minimize downtime. Even though warriors can still bandage up, they kill things too slow to be viable grinders. An arms warrior going through his levels is going to take a good 10 or 15 secs more to kill his mobs to grind, and that adds up. fast.
2. Set goals for yourself
This is an important part, One thing i noticed while leveling a few alts was, as soon as i started the char i would look at the t1/2/3/4/5/6 armor sets on them and be like "wow they look cool i gotta rush to 70 fast". This is a big mistake, One thing i tried to do when i was starting most of my alts was i would set a goal and say" Wow theres this really cool spell at 20 i want (like ghostwolf, blink, aspect of the cheetah" and i really want to run that instance deadmines its so fun" and in around 5 or 6 hours of /played, i would be at 20 and running deadmines, and i would get a feeling of accomplishment and be proud of myself. Then i would say to myself "Gnomeregan/sm library looks fun and felhunter at 30 looks awesome for pvp" so my next goal would be to get to level 30 and i would get that feeling of accomplishment all over again. do this, and when you get to the higher levels maybe bring it down to 5, 4, 3, and in outland, 1 level in a day or two of solid playing is awesome. Most instances in outland are alot of fun compared to the azerothian instacnes so set goals for yourself that i wanto get to x level so i can run y instance and get z new BC spell
3. Take it slow, read the quest text
I know it can seem tedious, but reading the quest text really gives you a sense of involvement and it compells you to do the quest to save whatever. When i leveld my first draenei i really enjoyed the starting area's quest line with the story being that we were crashed on this strange island and dont know if were the only survivors, only to find out later after rebuilding the emitter there were other draenei still alive. I know it sounds boring, but it will keep you from getting burned out and thats most important.
4. Listen to good music!
I know it sounds silly, but listening to the same tracks over and over and over and over and over and over and over and over and overand over and over and over and over and over and over and over and over and OVER again gets really boring and makes you get bored from the game. Im quoting Eera's "Fast Leveling Tips" guide on this website here:
Ok this is the part that really helps, more than the mods, more than the logical thinking, more than questing. This is what will help you keep your sanity when you play for hours on end, music.
Thats right, it's proven, music helps you level a LOT easier. Not just any music though, music that really gets you going, gets you pumped up, keeps you awake.
A good list was written up by one of the DJs for one of the radio stations I listen to (Which will be mentioned shortly) of decent artists to look into for your grinding needs:
Electronica:
1. DJ Tiesto
2. Paul Van Dyk
3. Ian Van Dahl
4. Orbital
5. Trance Control
6. Infected Mushroom
7. Armin Van Buren
8. Ayla
9. Kimball Collins
10. Kraftwerk
11. Chemical Brothers
12. DJ Oakenfold
13. DJ Sasha & Digweed
14. SaxionPike
Metal & Things of the Rock or Alternative Persuasion:
1. Sonata Arctica
2. Tristania
3. Black Label Society
4. Iced Earth
5. Primal Fear
6. Symphorce
7. Lacuna Coil
8. Within Temptation
9. Dragonforce
10. Nine Inch Nails
11. Drowning Pool
12. Korpiklaani
13. Rhapsody
14. Switchblade Symphony
15. Type O
16. Dimmu Borgir
17. Iron Maiden
18. Epica
19. The Gathering
20. After Forever
21. Nevermore
22. Killswitch Engage
23. Rammstein
Some other good people recommended by Hakker:
Basshunter (one of my favorites hes an EXTREMELY famous dance music creater from sweden who makes gaming music)
My Chemical Romance (there fast stuff not the slow ones)
The Used
System of a down
Sum 41
Paul Stanley
The Killers
AFI
Billy Talent
Ok so if you're not into that kind of music and preffer listening to some radio, look at
, shows every day, good conversations and good music in the preshows and the music breaks, good for people that don't like listening to music all the time.
Ontop of that if you can't a break from music, if you're in a guild or a gaming community that has a Ventrilo or Teamspeak server you might want to go on there and talk with them.
Anything that keeps your mind from all the quests your doing and all the mobs you're killing. It makes the time pass faster and makes it more enjoyable.
(recommended by Hakker) Another good wow radio show is Taverncast, although they havent updated there podcasts in a while, they still are the funniest wow podcasters and have the best edited shows out of any free podcast out there.
5. Dont buy off the AH if you can avoid it
Unless your gear is EXTREMELY crappy for your level, you can get awesome gear from quests that will keep you good until you get to raiding. Buying gear off the ah is pointless and not needed. If you really need to update your gear, take a break from the guide and farm an instance. Ive never had trouble buying my normal, epic, and normal flyer mount ever because i dont buy needles crap off the AH. Begging makes you look bad and will land you on quite a few peoples ignore lists. Go to the auction house and sell. never buy, unless you plan on reselling. its even possible to go from 1-60 without any gear at all, infact its already been done. (not 60-70 because outland is HEAVILY gear dependant)
6. If you get bored, do something else!
If your not listening to what im saying, doing straight grinding, not listening to any music and not getting involved in the game, you will get bored. When that happens, do something else! farm a fun instance, do battlegrounds, gank lowbies in barrens, raid something. Just take a break and keep on your chosen character. The last thing you want to do is make an alt before your completely done with your character. That sets you on the long, hard path of altoholcisim, a serious problem in america, that leads to car crashes, dead babies, and cancer.
7. Join a good guild!
You play an mmo for social interaction, then use it! good guilds help keep you focused on your character and help keep you enjoying the game. I was completely bored of my first 70 before i joined an awesome friendly raiding guild and i would play for hours on end. Buidl your social relations in the game, even if you dont plan on playing to 70, socializing is half of any mmo game.
8. Get a life!
Exploring outside the game is a really good way to keep you interested, it keeps you from playing so much you get burned out fast, and it keeps you from, well, losing all of your friends =O
9. Pick the right talents
If you plan on leveling as fast as possible without burning out, then you have to make sure you have the right talents. Spec for the most damage as possible. If you need some good builds, there are awesome ones right here on this website (hint hint: Hakker's In Depth Class Guides could use some more hits =)
10. Dont be afraid to explore!
Following a guide to every single step gets boring and tedious. Fast. Dont be afraid to do anything the guide doesnt tell you to do, go and explore some of the zones you dont visit, Deadwind pass, even though most of the zone is 70, the early parts look really awesome. Beggar's haunt in duskwood, a place hardly known by anyone, is just north of that path and has an area with a cemetary and two dark portal guards next to a waterfall.
Closing: Well these are the ways that keep me from getting burned out while leveling, i really hope they can help you alot
Community Contributions
11. Always log out in an inn, so you get the rested EXP bonus. The 50% extra EXP only effects creature deaths, not quests. It helps in the long-shot.